The Economics Of A Video Game (Economics Of Entertainment)
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The video game is fresh out of the packagingbut what happened before that to get that game into your hands? The Economics of a Video Game takes a fascinating look at the production process and financing of a video game. Various links in the economic chain include development of a prototype, pitching the game to a publisher for funding, development of the software by designers and programmers, testing, advertising, trade shows demonstrations, packaging, and distribution.

Series: Economics of Entertainment (Book 2)

Library Binding: 48 pages

Publisher: Crabtree Pub Co (January 30, 2014)

Language: English

ISBN-10: 077877970X

ISBN-13: 978-0778779704

Product Dimensions: 0.5 x 8.5 x 10.5 inches

Shipping Weight: 13.6 ounces (View shipping rates and policies)

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Best Sellers Rank: #5,748,886 in Books (See Top 100 in Books) #86 in Books > Teens > Hobbies & Games > Games & Activities > Computer & Video Games #491 in Books > Teens > Education & Reference > Science & Technology > Computers

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