Series: Werewolf: The Forsaken
Hardcover: 220 pages
Publisher: White Wolf Publishing (February 7, 2007)
Language: English
ISBN-10: 1588463389
ISBN-13: 978-1588463388
Product Dimensions: 8.3 x 0.8 x 10.9 inches
Shipping Weight: 2 pounds
Average Customer Review: 5.0 out of 5 stars See all reviews (4 customer reviews)
Best Sellers Rank: #453,897 in Books (See Top 100 in Books) #6 in Books > Science Fiction & Fantasy > Gaming > World of Darkness > Werewolf #56 in Books > Science Fiction & Fantasy > Gaming > World of Darkness > General
One thing that amazes me is the quality of supplements for Werewolf: the Forsaken. Pretty much everything released thus far has added depth and value to my games, and this one is no exception. Billed as the 'player's guide' for Werewolf, this book delivers exactly what it promises. The first part of the book goes into detail about each of the five Tribes of the Moon, exploring their individual culture, history, Auspice roles, and views on Renown, Harmony and Primal-Urge, as well as giving some sample story hooks. It has everything from mention of Blood Talon warriors who rode with the Mongols, to the roles assigned to Bone Shadow Irraka, to the Iron Master tradition of wearing decorations in their fur. And so much more. This is all stuff that expands upon and compliments what was written in the core book. Theres also a section on Ghost Wolves, explaining how and why Uratha choose the path, what their lives are like, and most intriguingly, options for STs to create a new 'sixth Tribe', with a few sample 'Tribes' included for good measure. Of course, as with everything else in the nWoD, this is all purely optional and STs can feel free to use or discard it as they see fit.The next chapter is named Meat, appropriately enough, and contains just that. It's full of optional new Merits, Flaws, Gifts, Rites, Fetishes and Talens. Tooth and Claw, a new Fighting Style Merit, is introduced, and each Tribe gets a new Gift list, as well as suggestions for further Gifts (though it's recommended the ST be careful to keep things balanced). I found the Weakness and Information Gifts especially intriguing, but theres almost a dozen to choose from! Theres also examination of Harmony and, most importantly, pack structure, including new rules for using pack tactics!
Werewolf the Rage (PG) (Werewolf: The Forsaken) Werewolf Players Guide 2nd Ed (Werewolf: The Apocalypse) Defying Destiny: Forsaken Sinners MC Series, Book 3 The Forsaken Saga Complete Box Set (Books 1-4) Vent Your Rage: No Swear Words Dark Edition: Adult Coloring Book with 40 illustrations To Color Your Stress Away Violence Girl: East L.A. Rage to Hollywood Stage, a Chicana Punk Story A Rage for Falcons: An Alliance Between Man and Bird White Rage: The Unspoken Truth of Our Racial Divide Rage Company: A Marine's Baptism By Fire The Roots of Obama's Rage A Rage for Order: The Middle East in Turmoil, from Tahrir Square to ISIS The Velvet Rage: Overcoming the Pain of Growing Up Gay in a Straight Man's World, Second Edition Rage (Riders of the Apocalypse) All the Rage Out of Sheer Rage: Wrestling with D. H. Lawrence Blue Rage, Black Redemption: A Memoir "They Have Killed Papa Dead!": The Road to Ford's Theatre, Abraham Lincoln's Murder, and the Rage for Vengeance Ways of the Wolf: The Lupus Sourcebook for Werewolf: The Apocalypse Operation Werewolf : The Complete Zines The Last Werewolf