Paperback: 168 pages
Publisher: Chaosium Inc.; First edition (January 6, 2014)
Language: English
ISBN-10: 1568823967
ISBN-13: 978-1568823966
Product Dimensions: 0.5 x 8.8 x 11.2 inches
Shipping Weight: 3 pounds (View shipping rates and policies)
Average Customer Review: 4.3 out of 5 stars See all reviews (3 customer reviews)
Best Sellers Rank: #1,677,232 in Books (See Top 100 in Books) #68 in Books > Science Fiction & Fantasy > Gaming > Call of Cthulhu #2521 in Books > Computers & Technology > Business Technology > Software > Enterprise Applications #12319 in Books > Computers & Technology > Software
Another excellent offering from Chaosium covering the fabled, storied and mystic lands of highland Asia. Interior artwork, history, backstory and adventures are great with the only let down being just a bit silly really. The Map! The reproduced copy of a colour Atlas style map in black and white makes it impossible to read effectively. A simplified line drawn map with places of interest would have served much better even as an accompanying piece.Buy the book but get your own map!
I purchased this book with the intent of taking my Tcho Tcho (a Mythos baddie) centered game (Tcho Tcho Trouble in Chinatown) to far off Tibet. When I received the book I was disappointed that Secrets of Tibet wasn't, like I said in the title, chocked full of Tcho Tcho's.Well after skimming through the book and not seeing what I was looking for, I put it down. It sat in my workbag unread for the most part until I needed something to read during 'a break'.I'm going to be honest and say I didn't read the book cover to cover. I jumped around and read a bit here and a bit there. In chunks I probably read most of it. What I read though was very in depth, very much focused on the real aspects of Tibet, The people, the beliefs, the culture, the nation and it's history, heck even the food. You can tell the author really knows his stuff and treated the setting with respect..The Cthulhu Mythos doesn't come pouring out of this book, which is actually a good thing. Books that focus on that stuff tend to come off as 'hammy' in my eyes. Actually I find it easy to stick the Mythos into pretty much anything. The problem is the 'anything' if you don't know anything about the anything (ahem!) then all you are going to end up with is a goofy, keystone cop style Mythos bashfest with no immersion. No depth. No juice. I wanna be able to hear the music, smell the smells, taste the food, feel the atmosphere, know the people, their beliefs, their customs and so on. With Secrets of Tibet you get this in spades.Secrets of Tibet is a really good book...even if it wasn't what I was looking for. And like I said a few sentences ago, it's easy to inject the Mythos into a particular 'anything', it's the quality of the goose that makes the sauce. Maybe yak would be more appropriate in this case.
I enjoyed the detailed background on Tibet, and how that could tie in with a Call of Cthulhu game. The npcs were well detailed, and I found the locations interesting. Good editing and layout round out a good book for anyone that wants to run Call of Cthulhu in Tibet, or use items or npcs from Tibet
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